✦ A souls-like for iPhone · Beta
Read every blow, roll at the last moment, and fight your way through a cursed autumn forest one ember at a time.
iPhone (iOS 16+) · offline · no account · no ads
Beta build, recorded from test runs with the game's own test autopilot (in-game text in German for now). Details may change before launch.
Attack, roll, block and skill sit on big buttons, movement on a thumb stick. Enemies have poise: light hits glance off a swing, while hammer, shield bash or parry break it.
No floor markers. Monsters wind up visibly and every blow draws an arc in their colour. Spells charge in the hand before they fly.
The Forgotten Grove, with paths, clearings and falling leaves. A minimap and a golden guide band lead you to the next goal.
Rest at an ember to level up and trade. Fall, and you wake at the last ember. Your unspent experience stays behind as a glowing mark: reclaim it, or lose it with your next death.
The Grove Warden and the Oathless each get their own introduction, health bar and music. A keeper and an ember fox walk the path with you.
No account, no network. An ECO mode and automatic frame rate keep your iPhone cool on longer sessions.
The Grove WardenBoss · guardian of the Forgotten Grove






Short, demanding fights for the train or the sofa. No controller, no free-to-play pressure, no energy timers.
Join the waitlist and we will email you once, when the public beta opens.
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